API reference for characters
This event is triggered when a player has successfully selected a character and joined the server. It provides an opportunity to execute custom logic or initialize player-specific data based on the chosen character. The event is fired on both the client and server side
This event is triggered when a player has created a new character for the server. Example Usage Case: Someone might use this to create/select a first spawn location for a character.
This function retrieves all components in the player’s cache. It is useful for updating or modifying the player’s appearance based on the components stored in the cache.
GetAllPlayerComponents
The components in the player’s cache.
GetPlayerComponent
Reload Character
refreshes the player skin that is saved in the client cache and clothes
Bandana state you can use this in ohter script to check if player is wearing a bandana on his face using characters bandana commands
check if player is in character shops